Die Mod updatet zur v5.0.0!
Dieneue Version bietet: neue Komponenten (bitte die Readme für Details dazu lesen), eine neu strukturierte Installationsroutine, die die Komponenten in die Kategorien "Tactical Challenges", "Quests and Encounters", "Nerfs (Vereinfachungen)" und "NPC" unterteilt, und viele kleinere Verbesserungen und Fixes!
Vielen Dank an alle, die mit ihren Beiträgne und Zuarbeiten mitgeholfen haben.
Die neuen Inhalte müssten noch ins Deutsche übersetzt werden, s.
hier und in den note to translators.txt im Modpaket.
Changelog:
-new components, by Angel: Improved Lesser Fiends; Improved Haeball; Improved General Ghotal.
-new component, by jastey: Reduce Number of Shaman Cloaks (two options).
-Polish version revised and updated to v5, by Roberciiik.
-Italian version revised and updated to v5, by improb@bile.
-Russian version updated to v5, by RealApxu.
-Will O'Hara: Polish dubbing thanks to Anoim2666.
-Install of optional components was splitted into 4 categories: Tactical Challenges, Quests and Encounters, Nerfs, NPC.
-Improved Reedrig in Ulgoths Beard: should spawn correctly; dialogue should not be dependent on whether the player has the map in inventory.
-Area Wood of the Dead will be revealed in dialogue with Pandris.
-Removed Ogre Magi from AR12PB as it is copy of bounty hunter.
-Removed doubled copy of items.
-fixed cre item references.
-Added missing weights to items for EE.
-Reduced XP and loot for resting in AR52PB.are by reducing spawn probability and number of monsters.
-Changed Orc Priests to 2 different custom cres and fixed scripts and items for BG:SoD.
-Cultists should drop a bow (added short bows to ntblhcul.cre and ntblhcu1.cre).
-Added a known_issues.txt to ntotsc/docs/. Contributions and fixes welcome.
-ntotsc.ini updated with more support for Project Infinity.