Signature CRE
Version V1.0
Name Calistro
Apparent name Calistro
Flags ( No flags set )
XP Value 0
XP 0
Gold 0
Status ( STATE_NORMAL )
Current HP 6
Max HP 6
Animation ID FIGHTER_MALE_HUMAN - 24832
Unknown 00 00 h
Metal color Color index 30
Minor color Color index 60
Major color Color index 66
Skin color Color index 9
Leather color Color index 23
Armor color Color index 30
Hair color Color index 4
Effect flag 1
Small portrait MAN2S.BMP
Large portrait MAN2M.BMP
Reputation 100
Hide in shadows 0
Natural AC 10
Effective AC 10
Crushing AC modifier 0
Missile AC modifier 0
Piercing AC modifier 0
Slashing AC modifier 0
THAC0 20
# attacks 1
Save death 3
Save wands 5
Save poly 4
Save breath 4
Save spell 6
Resist fire 0
Resist cold 0
Resist electricity 0
Resist acid 0
Resist magic 0
Resist magic fire 0
Resist magic cold 0
Resist slashing 0
Resist crushing 0
Resist piercing 0
Resist missile 0
Detect illusions 0
Set traps 0
Lore 18
Open locks 0
Move silently 0
Find/disarm traps 0
Pickpockets 0
Fatigue 0
Intoxification 0
Luck 0
Large sword proficiency 0
Small sword proficiency 0
Bow proficiency 0
Spears proficiency 0
Blunt proficiency 0
Spiked proficiency 0
Axe proficiency 0
Missile proficiency 0
Unknown 00 00 00 00 00 00 00 00 00 00 00 00 00 h
Tracking 0
Unknown 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 h
Sound: INITIAL_MEETING No such index
Sound: MORALE Sticking around is only going to get us killed.
Sound: HAPPY This group is great
Sound: UNHAPPY_ANNOYED You're starting to take the wrong path in morals.
Sound: UNHAPPY_SERIOUS I'll leave if you don’t stop!
Sound: UNHAPPY_BREAKING_POINT You suck, I'm outta here.
Sound: LEADER Yay I'm the leader!
Sound: TIRED I'm tired.
Sound: BORED I'm bored.
Sound: BATTLE_CRY1 TO BATTLE!
Sound: BATTLE_CRY2 Time to die!
Sound: BATTLE_CRY3 DIE NOW!
Sound: BATTLE_CRY4 DIE!
Sound: BATTLE_CRY5 No such index
Sound: ATTACK1 No such index
Sound: ATTACK2 No such index
Sound: ATTACK3 No such index
Sound: ATTACK4 No such index
Sound: DAMAGE Ow!
Sound: DYING AH!
Sound: HURT Help me!
Sound: AREA_FOREST We're in a forest.
Sound: AREA_CITY We're in a city
Sound: AREA_DUNGEON We're in a dungeon.
Sound: AREA_DAY It's day.
Sound: AREA_NIGHT It's dark.
Sound: SELECT_COMMON1 Yeah?
Sound: SELECT_COMMON2 What do you need?
Sound: SELECT_COMMON3 Grunt.
Sound: SELECT_COMMON4 What?
Sound: SELECT_COMMON5 Yes?
Sound: SELECT_COMMON6 I'm listening.
Sound: SELECT_ACTION1 Uh huh.
Sound: SELECT_ACTION2 Sure.
Sound: SELECT_ACTION3 I'm on it.
Sound: SELECT_ACTION4 YAY!
Sound: SELECT_ACTION5 Not hard at all
Sound: SELECT_ACTION6 Yep
Sound: SELECT_ACTION7 Okay
Sound: INTERACTION1 No such index
Sound: INTERACTION2 No such index
Sound: INTERACTION3 No such index
Sound: INTERACTION4 No such index
Sound: INTERACTION5 No such index
Sound: INSULT No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: COMPLIMENT1 No such index
Sound: COMPLIMENT2 No such index
Sound: COMPLIMENT3 No such index
Sound: SPECIAL1 No such index
Sound: SPECIAL2 No such index
Sound: SPECIAL3 No such index
Sound: REACT_TO_DIE_GENERAL No such index
Sound: REACT_TO_DIE_SPECIFIC No such index
Sound: MISCELLANEOUS No such index
Sound: RESPONSE_TO_COMPLIMENT2 No such index
Sound: RESPONSE_TO_COMPLIMENT3 No such index
Sound: RESPONSE_TO_INSULT1 No such index
Sound: RESPONSE_TO_INSULT2 No such index
Sound: RESPONSE_TO_INSULT3 No such index
Sound: DIALOG_HOSTILE No such index
Sound: DIALOG_DEFAULT No such index
Sound: SELECT_RARE1 I'm ready.
Sound: SELECT_RARE2 I got it.
Sound: CRITICAL_HIT Yeah!
Sound: CRITICAL_MISS Damn!
Sound: TARGET_IMMUNE No effect?
Sound: INVENTORY_FULL It's too heavy!
Sound: PICKED_POCKET [MALE0054] I have secured something from them.
Sound: EXISTANCE1 [MALE0055] I am out of sight of others.
Sound: EXISTANCE2 [MALE0056] My casting has been interrupted!
Sound: EXISTANCE3 [MALE0057] A snare has been set.
Sound: EXISTANCE4 No such index
Sound: EXISTANCE5 Leer
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Sound: Unknown No such index
Level first class 1
Level second class 1
Level third class 1
Sex Male (1)
Strength 16
Strength bonus 0
Intelligence 16
Wisdom 10
Dexterity 17
Constitution 11
Charisma 12
Morale 10
Morale break 0
Racial enemy Unknown - 0
Morale recovery 1
Unknown 00 h
Kit NO_KIT - 0
Override script CCAL.BCS
Class script None
Race script None
General script None
Default script INITDLG.BCS
Enemy-Ally NEUTRAL - 128
General HUMANOID - 1
Race HALF_ELF - 3
Class FIGHTER_MAGE_THIEF - 10
Specific Unknown - 0
Gender MALE - 1
Functional spec. 1 Nothing - 0
Functional spec. 2 Nothing - 0
Functional spec. 3 Nothing - 0
Functional spec. 4 Nothing - 0
Functional spec. 5 Nothing - 0
Alignment NEUTRAL - 34
Unknown 18 00 h
Unknown 17 00 h
Death variable CCal
Unknown 00 00 00 00 00 00 00 00 00 00 00 00 00 00 h
Known spells offset 2d4 h
# known spells 0
Spell memorization offset 2d4 h
# spell memorization 17
Memorized spells offset 3e4 h
# memorized spells 0
Item slots offset 630 h
Items offset 5f4 h
# items 3
Effects offset 3e4 h
# effects 2
Dialog None
Spell memorization info Spell level: 0,# spells memorizable: 0,# spells memorizable?: 0,Type: Priest (0),
Spell memorization info Spell level: 1,# spells memorizable: 0,# spells memorizable?: 0,Type: Priest (0),
Spell memorization info Spell level: 2,# spells memorizable: 0,# spells memorizable?: 0,Type: Priest (0),
Spell memorization info Spell level: 3,# spells memorizable: 0,# spells memorizable?: 0,Type: Priest (0),
Spell memorization info Spell level: 4,# spells memorizable: 0,# spells memorizable?: 0,Type: Priest (0),
Spell memorization info Spell level: 5,# spells memorizable: 0,# spells memorizable?: 0,Type: Priest (0),
Spell memorization info Spell level: 6,# spells memorizable: 0,# spells memorizable?: 0,Type: Priest (0),
Spell memorization info Spell level: 0,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 1,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 2,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 3,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 4,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 5,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 6,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 7,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 8,# spells memorizable: 0,# spells memorizable?: 0,Type: Wizard (1),
Spell memorization info Spell level: 0,# spells memorizable: 7,# spells memorizable?: 7,Type: Innate (2),
Effect Signature: ,Version: ,Type: Modify proficiencies (233),Targettype: Unknown (0),Unknown: 00 00 00 00 h,
Effect Signature: ,Version: ,Type: Modify proficiencies (233),Targettype: Unknown (0),Unknown: 00 00 00 00 h,
Item 0 Item: CHAN01.ITM (Kettenhemd),Unknown: 00 00 h,Quantity/Charges 1: 0,Quantity/Charges 2: 0,
Item 1 Item: ACDAGG01.ITM (Dolch),Unknown: 00 00 h,Quantity/Charges 1: 0,Quantity/Charges 2: 0,
Item 2 Item: ACDAGG01.ITM (Dolch),Unknown: 00 00 h,Quantity/Charges 1: 0,Quantity/Charges 2: 0,
Helmet -1
Armor 0
Shield 1
Gloves -1
L. Ring -1
R. Ring -1
Amulet -1
Belt -1
Boots -1
Weapon 1 2
Weapon 2 -1
Weapon 3 -1
Weapon 4 -1
Quiver 1 -1
Quiver 2 -1
Quiver 3 -1
Quiver 4 -1
Cloak -1
Quick item 1 -1
Quick item 2 -1
Quick item 3 -1
Inventory 1 -1
Inventory 2 -1
Inventory 3 -1
Inventory 4 -1
Inventory 5 -1
Inventory 6 -1
Inventory 7 -1
Inventory 8 -1
Inventory 9 -1
Inventory 10 -1
Inventory 11 -1
Inventory 12 -1
Inventory 13 -1
Inventory 14 -1
Inventory 15 -1
Inventory 16 -1
Magically created weapon -1
Weapon slot selected 0
Unknown 00 00 h