kit idea was provided and coded by Sovran.
Note1: this kit appears under the Fighter class. Again, you need to finish creating your character in-game.
Spellswords are sorcerers who have chosen to channel a part of their innate magical capacity to enhancing their perception and combat prowess. Their fighting technique relies as much on the arcane as on the physical, and they can tap directly into their inner reserve of power to wield body and spirit as a single weapon, although this interconnection also has its drawbacks.
Advantages:
- Sorcerer spellcasting
- Infravision regardless of race
- In character creation, may spend three proficiency points in two-weapon style, and two points in other weapon styles (except sword and shield.)
- THAC0 reduced by two every time the spellsword gains a new spell level
- +6 HP every time the spellsword gains a new spell level
- Gains half an additional attack every six levels (up to 5/2 attacks at level 18)
- At level 6, spellswords may start wielding their arcane power directly through physical contact. The spellsword's hands act as magical weapons with 1d6 base damage, enchantment and extra magical damage depending on his or her level: +1 at 6th, +2 at 12th, +3 at 18th and +4 at 24th level.
- May cast "Keenness" once/day/6 levels: this ability detects invisibility, as per the 2nd level wizard spell, and betrays any magical effects affecting nearby creatures with a brief red glow.
- May cast "Artful Grace" at any spell level available in the spellbook.
Disadvantages:
- Each successful hit has a 2% chance of draining a spell from the spellsword and turning it into 4D4+3 magical damage inflicted on the opponent.
- Each hit that damages the spellsword has a 3% chance of dispelling magical effects.
- +1 penalty to casting time due to the physical effort required
- Gains two fewer spells to cast per level than a regular sorcerer
- Has the same armor, weapon and item restrictions as a sorcerer; may not specialize in weapons
Artful Grace (Alteration)
Level: Special
Range: 0
Duration: 11 rounds
Casting Time: Special
Area of Effect: Caster
Saving Throw: None
A spellsword may transform his arcane power into coordination and accuracy in combat. Artful Grace grants a bonus equal to the casting level to Strength and Dexterity, and regeneration at the rate 1HP/casting level/round. Due to the concentration required, the spellsword suffers 66% casting failure for the duration of the spell.
High level abilities: standard Fighter and Sorcerer HLAs.
(So, no, the kit has nothing to do with the Spellsword prestige class; the name was originally ripped from Daggerfall.)
Note2: I have not given the spellsword any leeway in weapon proficiencies, since that would change all wizards' proficiencies. To make things fair, I warmly recommend that you combine this kit with your selection of components from e.g. Ashes of Embers (
http://www.pocketplane.net/aoe) or the G3 Tweak Pack (
http://www.gibberlings3.net/g3tweak/). The dualthrown component of this mod might also come in handy.