[BG1EE] Frage zum Ruf, Mods, Container und Quest

Marvvin

Member
Registriert
20.05.2005
Beiträge
47
a) Ruf
Ich spiele eine neutrale Gruppe. Deswegen suche ich eine Möglichkeit den Ruf um EINEN Punkt zu senken.
Außerdem finde ich es unpassend NPC zu beklauen, verletzen oder töten nur um den Ruf zu senken.

b) Mods
Gibt es Unterschiede zwischen der Beamdog- und der Steam-Version? Ich habe das Spiel von Steam.
Bei Spellhold Studios habe ich Mods für BG EE gefunden. Diese lassen sich aber nicht installieren. Fehlermeldung: „Datei x nicht gefunden“.

c) Container - „Bag of Holding“
Im Spiel sind nur drei von fünf Spezialtaschen zu finden. Im EE Keeper sind alle vorhanden. Im Item Browser des EE Keeper werden 18 Bag of Holding aufgelistet.
Kann ich irgend einen davon nehmen?
Warum sind Leichen und einige andere Dinge Container?
Container,Ammo Belt,BAG05
--- [Description] ---
This shoulder belt is ideally suited for holding sling bullets, darts, arrows or bolts.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG31
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG30
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG29
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG28
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG27
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG26
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG25
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG24
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG23
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG22
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG21
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG20
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG19E
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG19D
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG19C
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG19B
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG19A
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Bag of Holding,BAG19
--- [Description] ---
As with other magical bags, this one appears to be a common cloth sack of about 2 feet by 4 feet size. The bag of holding opens into a nondimensional space, and its inside is larger than its outside dimensions. Regardless of what is put into this item, the bag always weighs a fixed amount.

STATISTICS:

Weight: 2
---------------------

Container,Gem Bag,BAG02I
--- [Description] ---
This small bag is ideally suited for holding gems.

STATISTICS:

Weight: 2
---------------------

Container,Gem Bag,BAG02H
--- [Description] ---
This small bag is ideally suited for holding gems.

STATISTICS:

Weight: 2
---------------------

Container,Gem Bag,BAG02G
--- [Description] ---
This small bag is ideally suited for holding gems.

STATISTICS:

Weight: 2
---------------------

Container,Gem Bag,BAG02
--- [Description] ---
This small bag is ideally suited for holding gems.

STATISTICS:

Weight: 2
---------------------

Container,Potion Case,BAG06D
--- [Description] ---
Typically carried by traveling healers, this leather case folds open and allows the user to strap delicate potion bottles to its cushioned side with numerous leather thongs for safe storage during travel.

STATISTICS:

Weight: 2
---------------------

Container,Potion Case,BAG06C
--- [Description] ---
Typically carried by traveling healers, this leather case folds open and allows the user to strap delicate potion bottles to its cushioned side with numerous leather thongs for safe storage during travel.

STATISTICS:

Weight: 2
---------------------

Container,Potion Case,BAG06B
--- [Description] ---
Typically carried by traveling healers, this leather case folds open and allows the user to strap delicate potion bottles to its cushioned side with numerous leather thongs for safe storage during travel.

STATISTICS:

Weight: 2
---------------------

Container,Potion Case,BAG06
--- [Description] ---
Typically carried by traveling healers, this leather case folds open and allows the user to strap delicate potion bottles to its cushioned side with numerous leather thongs for safe storage during travel.

STATISTICS:

Weight: 2
---------------------

Container,Scroll Case,BAG03I
--- [Description] ---
This sturdy container allows dozens of scrolls to be placed in it, safe from exposure to fire, rain, or lightning—common hazards faced by any adventuring wizard.

STATISTICS:

Weight: 2
---------------------

Container,Scroll Case,BAG03H
--- [Description] ---
This sturdy container allows dozens of scrolls to be placed in it, safe from exposure to fire, rain, or lightning—common hazards faced by any adventuring wizard.

STATISTICS:

Weight: 2
---------------------

Container,Scroll Case,BAG03G
--- [Description] ---
This sturdy container allows dozens of scrolls to be placed in it, safe from exposure to fire, rain, or lightning—common hazards faced by any adventuring wizard.

STATISTICS:

Weight: 2
---------------------

Container,Scroll Case,BAG03
--- [Description] ---
This sturdy container allows dozens of scrolls to be placed in it, safe from exposure to fire, rain, or lightning—common hazards faced by any adventuring wizard.

STATISTICS:

Weight: 2
---------------------

Drink,Bottle of Wine,MISC1A
--- [Description] ---
This wine was obtained after placing the eerily glowing grapes in the winepress and starting the engine. When you breathe deeply, memories of lost loves come rushing back and you find your eyes filling with tears.

STATISTICS:

Weight: 1
---------------------

Drink,De'Tranion's Baalor Ale,MISC97
--- [Description] ---
De'Tranion's Baalor Ale, brewed with pimentos for that extra little kick. You've heard that Captain Kieres favors this hearty brew above all others.

STATISTICS:

Weight: 8
---------------------

Gold,Gold,MISC07
--- [Description] ---
Gold is the standard of currency, commonly called Golden Lions throughout the Realms, though only the Cormyrian coins carry the figure of the lion on the coin (Sembian gold coin designs vary from year to year but always retain a five-sided shape). The most common in the southern regions are the Amnish danter, though there are a number of other golder coins from Tethyr and Thay, as well as a number of private mints (including some adventuring parties).
---------------------

Unknown,Abela the Nymph,MISC68
--- [Description] ---
Abela the Nymph

STATISTICS:

Weight: 90
---------------------

Unknown,Bandit Scalp,MISC86
--- [Description] ---
This is the scalp of a bandit. Perhaps worth money to the right person.

STATISTICS:

Weight: 0
---------------------

Unknown,Brage's Body,MISC65
--- [Description] ---
Brage's Body

STATISTICS:

Weight: 105
---------------------

Unknown,Brun's Dead Son,MISC67
--- [Description] ---
Brun's Dead Son

STATISTICS:

Weight: 110
---------------------

Unknown,Chelak's Body,MISC90
--- [Description] ---
This is the body of Chelak.

STATISTICS:

Weight: 185
---------------------

Unknown,Child's Body,MISC54
--- [Description] ---
This is the body of a child.

STATISTICS:

Weight: 110
---------------------

Unknown,Dead Cat,MISC62
--- [Description] ---
This unfortunate cat appears to have ventured too close to the tumultuous waterfall in which you found it. Its wet and battered form is devoid of all signs of life.

STATISTICS:

Weight: 3
---------------------

Unknown,Duke Eltan's Body,MISC55
--- [Description] ---
Duke Eltan is extremely weak and lies here unconscious.

STATISTICS:

Weight: 100

---------------------

Unknown,Evan's Body,MISC1E
--- [Description] ---
Evalt's brother's corpse, retrieved from the sirine.

STATISTICS:

Weight: 145
---------------------

Unknown,Female Body,MISC79
--- [Description] ---
This is a dead body.
---------------------

Unknown,Male Body,MISC80
--- [Description] ---
This is a dead body.
---------------------

Unknown,Nathan's Corpse,MISC66
No description.

Unknown,Spider Body,MISC60
--- [Description] ---
These gigantic spiders are even more disgusting dead than alive. Their bulbuous, crystalline eyes stare vacantly in your direction and, every now and then, one of their eight chitinous legs twitches spasmodically.

STATISTICS:

Weight: 0
---------------------
d) Quest Brage
Ich habe Brage zum Tempel von Helm gebracht und die Quest „Vergebung für Brage“ abgeschlossen.
Danach habe ich mit Velo über Brage unterhalten und bekam die Quest „Die Geschichte von Hauptmann Brage“.
Ist das ein Bug oder eine lösbare Aufgabe?
 

Griever

Junior Member
Registriert
28.07.2013
Beiträge
1
Tacho^^

zu a) Bist du schon an Viconia vorbeigekommen? Die in deine Grp zu packen sollte deinen Ruf eig um einen Punkt senken

zu d) Ich glaube der Tagebucheintrag ist lediglich ne zusatzinfo zur quest.
 

Dabus

Senior Member
Registriert
18.11.2007
Beiträge
5.086
@Mods installieren
Du mußt halt vorher etwas Arbeit leisten oder den Aufruf anpassen.

Also entweder hardlinks erzeugen:

von lang\de_DE\Dialog.tlk zu Dialog.tlk
von lang\de_DE\DialogF.tlk zu DialogF.tlk
von $MyBGEE\Baldur.ini zu Baldur.ini
von $MyBGEE\save zu Save
von $MyBGEE\characters zu Characters
von $MyBGEE\portraits zu Portraits
wobei $MyBGEE der BGEE-Ordner unter Eigene-Dokumente ist.

Oder eben die Aufrufe anpassen und dem Setup sagen, wo es nach den Dialog-Dateien suchen muss. Die Mods müssen übrigens auch in den Ordner mit der BGMain.exe.

weidu isra\setup-isra.tp2 --script-style BG2 --tlkin .\lang\de_DE\dialog.tlk --tlkout .\lang\de_DE\dialog.tlk --log isra_bgee.DEBUG

Da muß man dann eben aufpassen, daß man eine aktuelle WeiDU hat, sonst fällt man auf die Nase. Die ist knapp unter 900 KB groß. Wenn Du lustig bist, kannst Du auch das BWS nutzen, um eine Idee zu bekommen, wie das funktionieren könnte.
 

Marvvin

Member
Registriert
20.05.2005
Beiträge
47
@Griever
zu a) Bist du schon an Viconia vorbeigekommen? Die in deine Grp zu packen sollte deinen Ruf eig um einen Punkt senken
Funktioniert gut aber. Wenn Viconia die Gruppe verlässt steigt der Ruf auch wieder.

@alle
Suche weiter eine Möglichkeit den Ruf um EINEN Punkt zu senken.

@Dabus
@Mods installieren
Zum Glück ging es einfacher.
von lang\de_DE\Dialog.tlk zu Dialog.tlk
von lang\de_DE\DialogF.tlk zu DialogF.tlk
Danach konnte der Mod-Installer ein Fehler Protokoll erstellen. Laut Protokoll fehlt der Ordner „override“. Ordner erstellt - Mod lässt sich installierten.
Danke dir.

e) Anleitung Baldur.ini
Gibt es eine Beschreibung der Einträge in der Baldur.ini?
Fast alle lassen sich im Spiel ändern. Aber einige nicht.
HP Over Head – Trefferpunkte werden über den Küpfen angezeigt
All Learn Spell Info - ?
 

Jastey

Matron Modderholic
Registriert
16.05.2004
Beiträge
12.922
Ich spiele eine neutrale Gruppe. Deswegen suche ich eine Möglichkeit den Ruf um EINEN Punkt zu senken.
Außerdem finde ich es unpassend NPC zu beklauen, verletzen oder töten nur um den Ruf zu senken.
Hm, die BG:EE Version vom BG1NPC Projekt ist fürchte ich noch nicht fertig. Aus genau den Überlegungen heraus wurde dort die "Barden-Option" eingefügt, bei der die Barden mit ihren Erzählungen den Ruf senken. (Ein Mod ist nur so fertig, wie Leute daran arbeiten. Freiwillige vor!)
 

Marvvin

Member
Registriert
20.05.2005
Beiträge
47
Im Item Browser des EE Keeper werden 18 Bag of Holding aufgelistet.
Ich habe es ausprobiert und fest gestellt: Nicht alle Beutel sind leer.
Ich habe einen leeren Beutel genommen – ich will ja nicht cheaten – nur die Inventar-Verwaltung vereinfachen.
Bin ja schon froh das Munition auf 80er Stapel erhöht wurden ist.

Bardic Reputation Adjustment
Dann muss sich mein Skalde mal als Beutelschneider versuchen (und versagen)
Im The BG1 NPC Project sind eine Menge toller Sachen – die hätte man auch in BG EE einbauen können.
 
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